RS-7276Modded server
RIN EVENT
Online 162.19.159.38:27171 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:38 UTC7d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RIN EVENT?
On 50 slots, RIN EVENT has 0 players at this moment. Over seven days it averaged 0, and the highest point was 3. At 12:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does RIN EVENT sit in the rankings?
On player hours across seven days, RIN EVENT is #7,276, inside the top 33% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RIN EVENT?
These Top Rust Servers lists count RIN EVENT among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RIN EVENT?
The game's server browser reads the tags that RIN EVENT publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on RIN EVENT?
RIN EVENT runs a procedural map of size 4,500 with seed 1403708994, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on RIN EVENT?
You will not find a gather rate in the name RIN EVENT. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on RIN EVENT?
On Linux, RIN EVENT operates Rust network protocol 2634 and build 167058. The protocol must match for you to join; Steam will update your game.
What is the performance like on RIN EVENT?
The last 48 hours saw it average 120 server fps, never going under 93. The maximum entities it carried was 135,976, covering buildings, deployables and the rest. At its highest, it consumed 5,920 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for RIN EVENT?
There is no region published by RIN EVENT. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 162.19.159.38:27171.
Is RIN EVENT currently online?
Right now, RIN EVENT is up and running. Based on the uptime it reports, the last restart was roughly 33 hours ago. It spent 144 of the last 144 hours online across 6 days, giving 100% uptime. It was first observed by Top Rust Servers on 7 October 2026.
Wipe schedule
What can you expect on wipe day on RIN EVENT?
Across recent wipes, the busiest times averaged 3 players. The peak of the latest wipe came 24 hours after it began.
When does RIN EVENT wipe?
Too few wipes are recorded for RIN EVENT to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 10 hours ago.
Joining the server
How can I connect to RIN EVENT?
To connect, start Rust, hit F1, and enter client.connect 162.19.159.38:27171. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.