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Live Servers11,689 Players98,891 Populated4,151 Fresh wipes · 3h627 Scanevery 5 min

RS-15482Modded server

testserver

Offline 162.19.204.31:25588 checked 24d ago

moddedcarbon
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,482
top 67%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is testserver?

testserver is offline at this moment; the last signal was 24 days ago.

What is the ranking of testserver?

The last seven days of player hours place testserver at #15,482, in the top 67% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry testserver?

These Top Rust Servers lists include testserver: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on testserver?

The game's server browser reads the tags that testserver publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts6 (Group limit): The team limit is 6; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on testserver?

The map on testserver is procedural, size 2,500, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does testserver use?

The name testserver does not state a gather rate. Up to 6 players can be in a group. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.

Server info

What version is testserver running?

Rust network protocol 2633 and build 164530 is what testserver runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of testserver?

No region is published by testserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 162.19.204.31:25588.

What is the uptime of testserver?

The server testserver is down at the moment, with its last appearance 24 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 21 September 2026.

Wipe details

When does testserver wipe?

Not enough wipe data exists yet to identify the rhythm of testserver. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days ago.

Connection

What are the steps to join testserver?

To connect, start Rust, hit F1, and enter client.connect 162.19.204.31:25588. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts6,^z,^y

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts6
Group limit The team limit is 6.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.