RS-15478Modded server
testserver
Offline 162.19.204.31:25745 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:55 UTC23d ago | 4 | – | running | 1 |
| Tue 22 Sep, 10:58 UTC23d ago | 4 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on testserver?
testserver is offline at this moment; the last signal was 22 days 11 hours ago.
What is the ranking of testserver?
On player hours across seven days, testserver is #15,478, inside the top 70% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry testserver?
These Top Rust Servers lists count testserver among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on testserver?
Published by testserver for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts6 (Group limit): No more than 6 players per team; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on testserver?
testserver uses a procedural map, which the game generates.
What does testserver run for rules and settings?
You will not find a gather rate in the name testserver. The maximum group size is 6 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is testserver on?
testserver uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.
What is the location of testserver?
A region is not published by testserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 162.19.204.31:25745.
What is the uptime of testserver?
Currently offline is testserver, last seen 22 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe details
What can you expect on wipe day on testserver?
Across recent wipes, the busiest times averaged 4 players. The latest wipe saw its highest player count 3 hours in.
How often does testserver wipe?
Too few wipes are recorded for testserver to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 5 hours ago.
How to join
What is the process to join testserver?
To connect, start Rust, hit F1, and enter client.connect 162.19.204.31:25745. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.