RS-16757Modded server
Test
Offline NA · us1 162.19.95.129:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 22:45 UTC, in 4d 16h. Its weekly schedule tag · low confidence
Coming wipes
- T− 4d 16hSun 18 Oct, 22:45 UTC
- T− 11d 16hSun 25 Oct, 22:45 UTC
- T− 18d 16hSun 1 Nov, 22:45 UTC
- T− 22d 12hThu 5 Nov, 19:00 UTCFW
- T− 25d 16hSun 8 Nov, 22:45 UTC
- T− 32d 16hSun 15 Nov, 22:45 UTC
- T− 39d 16hSun 22 Nov, 22:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 22:45 UTC16d ago | 2 | – | running | 0 |
| Thu 24 Sep, 09:21 UTC19d ago | 2 | held half | 3.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Test?
Test is offline at this moment; the last signal was 13 days 12 hours ago.
Where does Test sit in the rankings?
In North America, Test is #1,679 on seven-day player hours, with #16,757 overall and a top 70% position among ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166347 (Build): Running game build 166347; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rus1 (Region code): Region code: us1; ^w (Weekly): A weekly wipe; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Who is behind Test?
A warbandits.gg hostname is published by Test and by 80 other servers we track, so the same operator most likely runs them.
Map and rules
What map is used on Test?
A custom map of size 4,250 is in use on Test, with the map file published and downloadable from this page.
What settings and rules does Test use?
No gather rate is given in the name Test. Up to 5 players can be in a group. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test running?
Test uses Rust network protocol 2634 and build 166347 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Test be found?
Test uses its NA tag to list itself in North America, with a region code of us1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 162.19.95.129:28015.
What is the uptime of Test?
Test is offline now; the last time it was seen was 13 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on Test?
Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
On what schedule does Test wipe?
The recorded wipes for Test are too few to confirm its schedule, so the prediction follows its tag. On Sunday 18 October at 22:45 UTC, the next wipe is anticipated. The present world has been live since 16 days 7 hours ago. Its tags carry a wipe schedule set to weekly.
Joining the server
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 162.19.95.129:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://warbandits.gg/en.
