RS-4565Modded server
RustServer
Online 162.43.28.91:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on RustServer?
RustServer is showing 0 players on 3 slots right now. Over seven days it averaged 0, and the highest point was 3.
Where does RustServer sit in the rankings?
The last seven days of player hours place RustServer at #4,565, in the top 20% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry RustServer?
On these Top Rust Servers lists you will find RustServer: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustServer?
The game's server browser reads the tags that RustServer publishes: gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): It has 3 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on RustServer?
The map on RustServer is procedural, size 3,000, seed 19686, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on RustServer?
The name RustServer does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on RustServer?
Rust network protocol 2634 and build 166652 is what RustServer runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on RustServer?
Over the last two days, it ran at an average of 153 server fps, minimum 101. At its peak, it held 50,241 entities: everything from buildings to deployables and more. Memory usage peaked at 2,815 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of RustServer?
A region is not published by RustServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 162.43.28.91:28015 is its address.
What is the uptime of RustServer?
RustServer is online at the moment. Going by its reported uptime, it restarted about 8 days 4 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe cycle
When does RustServer wipe?
The record holds too few wipes to determine RustServer's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 7 hours ago.
Joining the server
What are the steps to join RustServer?
Use the console: open Rust, press F1, and type client.connect 162.43.28.91:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.