RS-15966Modded server
RustServer
Online 162.43.5.225:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustServer?
On 50 slots, RustServer has 0 players at this moment. The average over the last seven days comes to 0 players.
How is RustServer ranked?
The last seven days of player hours place RustServer at #15,966, in the top 72% of ranked servers.
Server tags and lists
Where does RustServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RustServer among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
Published by RustServer for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2631 (Protocol): Protocol 2631 is required to join; your game must be on the same version; cs156812 (Build): Game build: 156812; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on RustServer?
The map on RustServer is procedural, size 4,000, seed 19686, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does RustServer run for rules and settings?
You will not find a gather rate in the name RustServer. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What is the Rust version on RustServer?
Rust network protocol 2631 and build 156812 is what RustServer runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Is RustServer lag-free?
Over the last two days, it ran at an average of 50 server fps, minimum 35. Its entity count reached 91,579, including buildings, deployables and all other objects. Memory usage peaked at 5,898 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can RustServer be found?
A region is not published by RustServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 162.43.5.225:28015.
How reliable is RustServer?
RustServer is online at the moment. Going by its reported uptime, it restarted about 55 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
How often does RustServer wipe?
The record holds too few wipes to determine RustServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 98 days 1 hours ago.
Joining the server
What are the steps to join RustServer?
To connect manually, open the console with F1 and type client.connect 162.43.5.225:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.