Top Rust ServersObservatory · live
Live Servers11,563 Players51,330 Populated3,428 Fresh wipes · 3h135 Scanevery 5 min

RS-7608Modded server

Rodo Server

Online 162.43.52.160:28015 checked 10m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#7,608
top 34%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 11

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:39 UTC11d ago 4 – running 0
Fri 2 Oct, 17:29 UTC12d ago 4 – 0.5 days 0
Thu 17 Sep, 15:25 UTC27d ago 3 halved by day 11 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Rodo Server?

On 10 slots, Rodo Server has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 0 players.

How is Rodo Server ranked?

On player hours across seven days, Rodo Server is #7,608, inside the top 34% of all ranked servers.

Tags and filters

Where does Rodo Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Rodo Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Rodo Server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Rodo Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on Rodo Server?

The map on Rodo Server is procedural, size 4,250, seed 686241008, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does Rodo Server run for rules and settings?

You will not find a gather rate in the name Rodo Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is Rodo Server running?

On Linux, Rodo Server operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

How well does Rodo Server perform?

Over the last two days, it ran at an average of 114 server fps, minimum 76. At its peak, it held 103,037 entities: everything from buildings to deployables and more. Its memory use reached 3,965 MB at most. Players feel lag when fps drops and entities increase.

What is the location of Rodo Server?

No region is published by Rodo Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 162.43.52.160:28015.

Is Rodo Server currently online?

Right now, Rodo Server is up and running. Going by its reported uptime, it restarted about 2 days 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 17 September 2026.

Wipe cycle

What can you expect on wipe day on Rodo Server?

Across recent wipes, the busiest times averaged 4 players. The latest wipe saw its highest player count 5 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 11.

On what schedule does Rodo Server wipe?

There is no way to predict the next wipe on Rodo Server, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 15 hours ago.

Joining the server

What are the steps to join Rodo Server?

To connect manually, open the console with F1 and type client.connect 162.43.52.160:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.