RS-15909Modded server
RustServer
Online 162.43.79.212:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on RustServer?
On 5 slots, RustServer has 0 players at this moment. The average over the last seven days comes to 0 players.
What is the ranking of RustServer?
Ranked #15,909 on seven-day player hours, RustServer is in the top 72% of all ranked servers.
Server tags and lists
Where does RustServer appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustServer: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
The game's server browser reads the tags that RustServer publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on RustServer?
The map on RustServer is procedural, size 4,500, seed 1720921873, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does RustServer run for rules and settings?
No gather rate is given in the name RustServer. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is RustServer on?
RustServer uses Rust network protocol 2633 and build 163207 with Linux as its system. The protocol must match for you to join; Steam will update your game.
How well does RustServer perform?
Its average server fps over the last 48 hours was 36, with a low of 23. The maximum entities it carried was 115,706, covering buildings, deployables and the rest. Memory usage peaked at 5,843 MB. Players feel lag when fps drops and entities increase.
What is the server location for RustServer?
A region is not published by RustServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 162.43.79.212:28015.
How reliable is RustServer?
Right now, RustServer is up and running. The uptime it gives suggests a restart around 12 days 11 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does RustServer wipe?
The record holds too few wipes to determine RustServer's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 38 days 18 hours ago.
Connection
What are the steps to join RustServer?
Use the console: open Rust, press F1, and type client.connect 162.43.79.212:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.