RS-15892Modded server
GameZone and Friends
Online 163.172.118.12:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on GameZone and Friends?
GameZone and Friends is showing 0 players on 20 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of GameZone and Friends?
On player hours across seven days, GameZone and Friends is #15,892, inside the top 72% of all ranked servers.
Tags and filters
Where does GameZone and Friends appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include GameZone and Friends: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on GameZone and Friends?
gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): There are 20 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs160450 (Build): Running game build 160450; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon are the tags GameZone and Friends publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Who operates GameZone and Friends?
No other server we track uses the gamezone.mt hostname that GameZone and Friends publishes.
Rules, settings, and map
What map is used on GameZone and Friends?
A procedural map of size 4,050 with seed 372124167, created by the game, is in use on GameZone and Friends. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does GameZone and Friends run for rules and settings?
No gather rate is given in the name GameZone and Friends. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is GameZone and Friends running?
On Linux, GameZone and Friends operates Rust network protocol 2632 and build 160450. Joining requires matching protocols, and Steam updates your game automatically.
Is GameZone and Friends lag-free?
Over the last two days, it ran at an average of 70 server fps, minimum 38. The maximum entities it carried was 100,103, covering buildings, deployables and the rest. Its memory use reached 5,666 MB at most. Players feel lag when fps drops and entities increase.
Where can GameZone and Friends be found?
A region is not published by GameZone and Friends. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 163.172.118.12:28015.
Is GameZone and Friends currently online?
GameZone and Friends is online at the moment. The uptime it gives suggests a restart around 11 days 13 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does GameZone and Friends wipe?
Too few wipes are recorded for GameZone and Friends to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 68 days 21 hours ago.
Joining the server
What are the steps to join GameZone and Friends?
To connect manually, open the console with F1 and type client.connect 163.172.118.12:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.