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Live Servers11,527 Players47,061 Populated3,278 Fresh wipes · 3h115 Scanevery 5 min

RS-15922Modded server

RUST Buckets | Dev Vanilla+ Events

Online 163.245.197.148:28080 checked 8m ago

monthly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,922
top 72%
Last wipe
10d ago
monthly schedule
Next wipe
T− 21d 19h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on RUST Buckets | Dev Vanilla+ Events?

On 50 slots, RUST Buckets | Dev Vanilla+ Events has 0 players at this moment. The average over the last seven days comes to 0 players.

How is RUST Buckets | Dev Vanilla+ Events ranked?

On player hours across seven days, RUST Buckets | Dev Vanilla+ Events is #15,922, inside the top 72% of all ranked servers.

Server tags and lists

Where does RUST Buckets | Dev Vanilla+ Events show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count RUST Buckets | Dev Vanilla+ Events among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on RUST Buckets | Dev Vanilla+ Events?

The game's server browser reads the tags that RUST Buckets | Dev Vanilla+ Events publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What is the map on RUST Buckets | Dev Vanilla+ Events?

A procedural map of size 4,000 with seed 1382625960, created by the game, is in use on RUST Buckets | Dev Vanilla+ Events. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does RUST Buckets | Dev Vanilla+ Events use?

The name RUST Buckets | Dev Vanilla+ Events does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.

About the server

What version is RUST Buckets | Dev Vanilla+ Events running?

RUST Buckets | Dev Vanilla+ Events uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.

How well does RUST Buckets | Dev Vanilla+ Events perform?

Its average server fps over the last 48 hours was 102, with a low of 83. The maximum entities it carried was 91,488, covering buildings, deployables and the rest. Memory usage peaked at 3,065 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of RUST Buckets | Dev Vanilla+ Events?

There is no region published by RUST Buckets | Dev Vanilla+ Events. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 163.245.197.148:28080.

What is the uptime of RUST Buckets | Dev Vanilla+ Events?

Right now, RUST Buckets | Dev Vanilla+ Events is up and running. The uptime it gives suggests a restart around 10 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 4 October 2026.

Wipe schedule

On what schedule does RUST Buckets | Dev Vanilla+ Events wipe?

An estimate of RUST Buckets | Dev Vanilla+ Events's next wipe comes from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 10 days 7 hours ago. Monthly wipes are declared in its tags.

Connection

What are the steps to join RUST Buckets | Dev Vanilla+ Events?

To connect, start Rust, hit F1, and enter client.connect 163.245.197.148:28080. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://blacksheepproductions.dev.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Running game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.