RS-15922Modded server
RustServer_23236
Online 163.44.110.115:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on RustServer_23236?
RustServer_23236 is showing 0 players on 50 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of RustServer_23236?
Ranked #15,922 on seven-day player hours, RustServer_23236 is in the top 72% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry RustServer_23236?
These Top Rust Servers lists include RustServer_23236: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_23236?
The game's server browser reads the tags that RustServer_23236 publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2594 (Protocol): To join, your game must be on protocol 2594; cs128111 (Build): Running game build 128111; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on RustServer_23236?
A procedural map of size 3,000 with seed 2360, created by the game, is in use on RustServer_23236. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does RustServer_23236 run for rules and settings?
No gather rate is given in the name RustServer_23236. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is RustServer_23236 on?
RustServer_23236 uses Rust network protocol 2594 and build 128111 with Linux as its system. The protocol must match for you to join; Steam will update your game.
Is RustServer_23236 lag-free?
Its average server fps over the last 48 hours was 93, with a low of 32. At its peak, it held 52,549 entities: everything from buildings to deployables and more. Memory usage peaked at 2,410 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of RustServer_23236?
A region is not published by RustServer_23236. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 163.44.110.115:28015 is its address.
What is the uptime of RustServer_23236?
The server RustServer_23236 is currently online. The uptime it gives suggests a restart around 17 days 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does RustServer_23236 wipe?
The record holds too few wipes to determine RustServer_23236's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 432 days 16 hours ago.
Connection
What are the steps to join RustServer_23236?
To connect, start Rust, hit F1, and enter client.connect 163.44.110.115:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.