Top Rust ServersObservatory · live
Live Servers11,451 Players34,224 Populated2,956 Fresh wipes · 3h86 Scanevery 5 min

RS-5174Modded server

AkiRustServer

Online 163.44.114.163:28015 checked 14m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#5,174
top 23%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0246805:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:11 UTC11d ago 2 – running 0
Sat 3 Oct, 10:38 UTC11d ago 2 – 0.3 days 0
Mon 14 Sep, 17:50 UTC30d ago 1 halved by day 1 18.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is AkiRustServer?

On 50 slots, AkiRustServer has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 5. Over the last 48 hours, the peak hour was 16:00 UTC, with an average of 4 players.

What is the ranking of AkiRustServer?

On player hours across seven days, AkiRustServer is #5,174, inside the top 23% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry AkiRustServer?

These Top Rust Servers lists count AkiRustServer among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on AkiRustServer?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags AkiRustServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on AkiRustServer?

A procedural map of size 3,584 with seed 1337, created by the game, is in use on AkiRustServer. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as COLONY.

What settings and rules does AkiRustServer use?

No gather rate is given in the name AkiRustServer. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on AkiRustServer?

On Linux, AkiRustServer operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.

Is AkiRustServer lag-free?

Over the last two days, it ran at an average of 165 server fps, minimum 7. At its peak, it held 14,158 entities: everything from buildings to deployables and more. Memory usage peaked at 4,213 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for AkiRustServer?

No region is published by AkiRustServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 163.44.114.163:28015.

Is AkiRustServer currently online?

AkiRustServer is online at the moment. Going by its reported uptime, it restarted about 32 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on AkiRustServer?

The average busiest count over recent wipes is 2 players. The latest wipe saw its highest player count 1 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

When does AkiRustServer wipe?

Wipes on AkiRustServer follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 10 hours ago.

How to join

What is the process to join AkiRustServer?

To connect, start Rust, hit F1, and enter client.connect 163.44.114.163:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.