RS-2869Modded server
[JP]Null-Server A |PvE| 10/2
Online EA 163.44.120.31:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence
Coming wipes
- T− 21d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:51 UTC13d ago | 12 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on [JP]Null-Server A |PvE| 10/2?
On 100 slots, [JP]Null-Server A |PvE| 10/2 has 3 players at this moment. Over seven days it averaged 1, and the highest point was 6. At 05:00 UTC it was busiest in the last 48 hours, averaging 2 players.
What is the ranking of [JP]Null-Server A |PvE| 10/2?
In Asia, [JP]Null-Server A |PvE| 10/2 is #275 on seven-day player hours, with #2,869 overall and a top 13% position among ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry [JP]Null-Server A |PvE| 10/2?
These Top Rust Servers lists count [JP]Null-Server A |PvE| 10/2 among their servers: Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on [JP]Null-Server A |PvE| 10/2?
gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts50 (Group limit): The team limit is 50; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EA (East Asia): The server browser lists it under East Asia are the tags [JP]Null-Server A |PvE| 10/2 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on [JP]Null-Server A |PvE| 10/2?
The map on [JP]Null-Server A |PvE| 10/2 is procedural, size 4,096, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What does [JP]Null-Server A |PvE| 10/2 run for rules and settings?
No gather rate is given in the name [JP]Null-Server A |PvE| 10/2. The maximum group size is 50 players. You play pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What is the Rust version on [JP]Null-Server A |PvE| 10/2?
On Linux, [JP]Null-Server A |PvE| 10/2 operates Rust network protocol 2634 and build 166494. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on [JP]Null-Server A |PvE| 10/2?
Over the last two days, it ran at an average of 62 server fps, minimum 28. At its peak, it held 138,932 entities: everything from buildings to deployables and more. Its memory use reached 3,946 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of [JP]Null-Server A |PvE| 10/2?
[JP]Null-Server A |PvE| 10/2 uses its EA tag to list itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 163.44.120.31:28015.
What is the uptime of [JP]Null-Server A |PvE| 10/2?
Right now, [JP]Null-Server A |PvE| 10/2 is up and running. Based on the uptime it reports, the last restart was roughly 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What can you expect on wipe day on [JP]Null-Server A |PvE| 10/2?
Recent wipes saw an average peak of 12 players at their busiest. 24 hours after the latest wipe, the crowd hit its peak.
When does [JP]Null-Server A |PvE| 10/2 wipe?
A single monthly wipe, the force wipe, is all [JP]Null-Server A |PvE| 10/2 does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 13 days 15 hours ago. Its tags indicate wipes happen each month.
How to join
What are the steps to join [JP]Null-Server A |PvE| 10/2?
To connect manually, open the console with F1 and type client.connect 163.44.120.31:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/null-server.