RS-15478Modded server
Luttonmc Rust
Offline 164.152.122.98:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Luttonmc Rust?
Currently, Luttonmc Rust is offline; the last sighting was 28 days 20 hours ago.
How is Luttonmc Rust ranked?
On player hours across seven days, Luttonmc Rust is #15,478, inside the top 70% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Luttonmc Rust?
These Top Rust Servers lists count Luttonmc Rust among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Luttonmc Rust?
The game's server browser reads the tags that Luttonmc Rust publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): Player slots: 30; ts30 (Group limit): No more than 30 players per team; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): Running game build 160556; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Luttonmc Rust?
Luttonmc Rust uses a procedural map, which the game generates.
What settings and rules does Luttonmc Rust use?
No gather rate is given in the name Luttonmc Rust. The maximum group size is 30 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is Luttonmc Rust on?
Rust network protocol 2632 and build 160556 is what Luttonmc Rust runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Luttonmc Rust?
There is no region published by Luttonmc Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 164.152.122.98:28015.
How reliable is Luttonmc Rust?
Luttonmc Rust is offline now; the last time it was seen was 28 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
How often does Luttonmc Rust wipe?
The record holds too few wipes to determine Luttonmc Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 59 days 10 hours ago.
How to join
How can I connect to Luttonmc Rust?
Use the console: open Rust, press F1, and type client.connect 164.152.122.98:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.