RS-15913Modded server
Revline
Online 164.152.123.226:28045 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:41 UTC9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Revline?
Revline is showing 0 players on 30 slots right now. Over the past seven days, the average player count was 0.
Where does Revline sit in the rankings?
Ranked #15,913 on seven-day player hours, Revline is in the top 72% of all ranked servers.
Server tags and lists
Where does Revline appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Revline among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: PvE ^p, Modded ^z and Oxide ^o; Last wipe: In the last 2 weeks.
How should you read the tags on Revline?
gmhardcore (Game mode): Hardcore ruleset, which is harsher; mp30 (Max players): Player slots: 30; ts0 (Group limit): No teams are allowed; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Revline publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Revline?
A procedural map of size 3,500, created by the game, is in use on Revline.
What settings and rules does Revline use?
You will not find a gather rate in the name Revline. No group limit is published. hardcore is the game mode, Facepunch's most challenging mode. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Revline on?
On Windows, Revline operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Revline perform?
Its average server fps over the last 48 hours was 105, with a low of 59. At its peak, it held 69,678 entities: everything from buildings to deployables and more. Its memory use reached 3,653 MB at most. Players feel lag when fps drops and entities increase.
What is the location of Revline?
There is no region published by Revline. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 164.152.123.226:28045 is its address.
How reliable is Revline?
Right now, Revline is up and running. Going by its reported uptime, it restarted about 9 days 16 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 4 October 2026.
Wipe details
What can you expect on wipe day on Revline?
Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 1 hours after it began.
On what schedule does Revline wipe?
The record holds too few wipes to determine Revline's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 19 hours ago.
Connection
How can I connect to Revline?
Use the console: open Rust, press F1, and type client.connect 164.152.123.226:28045. Or simply click Launch Rust here; it opens the game through Steam and connects you.