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Live Servers11,499 Players36,505 Populated2,979 Fresh wipes · 3h93 Scanevery 5 min

RS-14904Modded server

My Rust server | Powered by AMP

Offline 167.114.101.134:28015 checked 1d ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#14,904
top 67%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 16:24 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at this moment; the last signal was 44 hours ago. A seven-day average of 0 players was reached, peaking at 1.

Where does My Rust server | Powered by AMP sit in the rankings?

The last seven days of player hours place My Rust server | Powered by AMP at #14,904, in the top 67% of ranked servers.

Server tags and lists

Where does My Rust server | Powered by AMP appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find My Rust server | Powered by AMP: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Rust server | Powered by AMP?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags My Rust server | Powered by AMP publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP runs a procedural map of size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does My Rust server | Powered by AMP run for rules and settings?

The name My Rust server | Powered by AMP does not state a gather rate. The maximum group size is 10 players. pve is the game mode, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server info

What Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.

How well does My Rust server | Powered by AMP perform?

Over the last two days, it ran at an average of 78 server fps, minimum 75. The maximum entities it carried was 126,228, covering buildings, deployables and the rest. At its highest, it consumed 4,752 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can My Rust server | Powered by AMP be found?

No region is published by My Rust server | Powered by AMP. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 167.114.101.134:28015.

Is My Rust server | Powered by AMP currently online?

Currently offline is My Rust server | Powered by AMP, last seen 44 hours ago. The uptime it gives suggests a restart around 11 hours ago. Across the last 7 full days, it was online for 24 of 168 hours, or 14%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What happens on wipe day on My Rust server | Powered by AMP?

Across recent wipes, the busiest times averaged 1 players. 22 hours after the latest wipe, the crowd hit its peak.

When does My Rust server | Powered by AMP wipe?

Too few wipes are recorded for My Rust server | Powered by AMP to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 11 hours ago.

Connection

What is the process to join My Rust server | Powered by AMP?

To connect, start Rust, hit F1, and enter client.connect 167.114.101.134:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts10,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts10
Group limit The team limit is 10.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.