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Live Servers11,450 Players34,531 Populated3,056 Fresh wipes · 3h72 Scanevery 5 min

RS-5329Modded server

DystopiaX

Online 167.179.160.122:28015 checked 7m ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak 2
Rank
#5,329
top 24%
Last wipe
3d ago
no schedule published
Next wipe
T− 3d 15h
Sat 17 Oct, 22:33 UTC
Light curve

Players

AveragePeak
00.511.5207:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Saturday 17 October, 22:33 UTC, in 3d 15h. Every Saturday at 22:33 UTC · low confidence

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 3d 15hSat 17 Oct, 22:33 UTC
  2. T− 10d 15hSat 24 Oct, 22:33 UTC
  3. T− 17d 15hSat 31 Oct, 22:33 UTC
  4. T− 22d 12hThu 5 Nov, 19:00 UTCFW
  5. T− 24d 15hSat 7 Nov, 22:33 UTC
  6. T− 31d 15hSat 14 Nov, 22:33 UTC
  7. T− 38d 15hSat 21 Nov, 22:33 UTC

The first 48 hours of its last wipes

Sat 10 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:33 UTC3d ago 2 – running 1
Sat 3 Oct, 21:16 UTC10d ago 1 held half 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on DystopiaX?

On 10 slots, DystopiaX has 1 players at this moment. Over seven days it averaged 0, and the highest point was 2. Over the last 48 hours, the peak hour was 20:00 UTC, with an average of 1 players.

What is the ranking of DystopiaX?

Ranked #5,329 on seven-day player hours, DystopiaX is in the top 24% of all ranked servers.

Server tags and lists

Where does DystopiaX appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count DystopiaX among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on DystopiaX?

Published by DystopiaX for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on DystopiaX?

A procedural map of size 4,500 with seed 6738, created by the game, is in use on DystopiaX. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does DystopiaX use?

You will not find a gather rate in the name DystopiaX. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is DystopiaX on?

Rust network protocol 2634 and build 167584 is what DystopiaX runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is DystopiaX lag-free?

The last 48 hours saw it average 123 server fps, never going under 86. Its entity count reached 111,945, including buildings, deployables and all other objects. At its highest, it consumed 3,243 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for DystopiaX?

No region is published by DystopiaX. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 167.179.160.122:28015.

Is DystopiaX currently online?

DystopiaX is online at the moment. The uptime it gives suggests a restart around 9 hours ago. Across the last 7 full days, it was online for 155 of 168 hours, or 92%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on DystopiaX?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 4 hours in. Half the peak was held until the next wipe in 100% of recent wipes.

When does DystopiaX wipe?

The wipe frequency for DystopiaX is every Saturday at 22:33 UTC. The upcoming wipe is set for Saturday 17 October at 22:33 UTC. The present world has been live since 3 days 8 hours ago.

How to join

What is the process to join DystopiaX?

Use the console: open Rust, press F1, and type client.connect 167.179.160.122:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://dystopiax.davistech.com.au/.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.