RS-15843Modded server
Oblivion
Online NA 167.237.52.5:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 18:09 UTC, in 3d 1h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Oblivion?
Oblivion is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
Where does Oblivion sit in the rankings?
In North America, Oblivion is #1,543 on seven-day player hours, with #15,843 overall and a top 72% position among ranked servers.
Server tags and lists
Where does Oblivion appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Oblivion: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is the meaning of the tags on Oblivion?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs161125 (Build): The game build is 161125; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America are the tags Oblivion publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Oblivion?
A procedural map of size 4,500 with seed 1337, created by the game, is in use on Oblivion. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Oblivion use?
The name Oblivion does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. Vanilla is the term it uses: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.
Server info
What is the Rust version on Oblivion?
Oblivion uses Rust network protocol 2632 and build 161125 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does Oblivion perform?
Over the last two days, it ran at an average of 45 server fps, minimum 32. The maximum entities it carried was 121,230, covering buildings, deployables and the rest. Its memory use reached 5,060 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Oblivion?
With its NA tag, Oblivion lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 167.237.52.5:28015.
How reliable is Oblivion?
Oblivion is online at the moment. The uptime it gives suggests a restart around 7 days 18 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
How often does Oblivion wipe?
An estimate of Oblivion's next wipe comes from weekly: 7 days after its last wipe. On Sunday 18 October at 18:09 UTC, the next wipe is anticipated. The world it is running now dates from 52 days 22 hours ago. Its tags carry a wipe schedule set to weekly.
Joining the server
What is the process to join Oblivion?
Use the console: open Rust, press F1, and type client.connect 167.237.52.5:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.