RS-15909Modded server
Test Server
Online 168.100.160.35:28039 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:18 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test Server?
On 10 slots, Test Server has 0 players at this moment. The average over the last seven days comes to 0 players.
How is Test Server ranked?
The last seven days of player hours place Test Server at #15,909, in the top 72% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Test Server?
These Top Rust Servers lists count Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Test Server?
The map on Test Server is procedural, size 3,500, seed 1331288570, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Test Server?
The name Test Server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test Server running?
On Linux, Test Server operates Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
Is Test Server lag-free?
Over the last two days, it ran at an average of 60 server fps, minimum 41. At its peak, it held 69,606 entities: everything from buildings to deployables and more. Its memory use reached 2,752 MB at most. What players experience as lag comes from low fps and a rising entity count.
Where can Test Server be found?
There is no region published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.160.35:28039.
Is Test Server currently online?
Right now, Test Server is up and running. Going by its reported uptime, it restarted about 3 days 13 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Test Server?
The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 0 hours in.
How often does Test Server wipe?
Too few wipes are recorded for Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days ago.
Connection
What is the process to join Test Server?
Use the console: open Rust, press F1, and type client.connect 168.100.160.35:28039. Or simply click Launch Rust here; it opens the game through Steam and connects you.