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Live Servers11,447 Players32,650 Populated2,942 Fresh wipes · 3h87 Scanevery 5 min

RS-14859Modded server

TESTING SERVER - SLAYERS.GG

Online NA · us1 168.100.161.149:30015 checked 11m ago

weekly wipes moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#14,859
top 67% · #1477 in NA
Last wipe
14h ago
weekly schedule
Next wipe
T− 6d 9h
Wed 21 Oct, 14:55 UTC
Light curve

Players

AveragePeakWipe
00.250.50.75107:0018:0002:0011:0019:0004:00Wiped Tue 13 Oct, 07:33 UTCWIPEWiped Wed 14 Oct, 14:55 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
02040608007:0018:0002:0011:0019:0004:00Wiped Tue 13 Oct, 07:33 UTCWIPEWiped Wed 14 Oct, 14:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 14:55 UTC, in 6d 9h. Its weekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 3

Coming wipes

  1. T− 6d 9hWed 21 Oct, 14:55 UTC
  2. T− 13d 9hWed 28 Oct, 14:55 UTC
  3. T− 20d 9hWed 4 Nov, 14:55 UTC
  4. T− 21d 13hThu 5 Nov, 19:00 UTCFW
  5. T− 27d 9hWed 11 Nov, 14:55 UTC
  6. T− 34d 9hWed 18 Nov, 14:55 UTC
  7. T− 41d 9hWed 25 Nov, 14:55 UTC

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 14:55 UTC14h ago – – running 0
Tue 13 Oct, 07:33 UTC1d ago – – – 0
Fri 2 Oct, 05:01 UTC13d ago 0 – 11.1 days 0
Tue 29 Sep, 03:25 UTC16d ago 2 held half 3.1 days 0
Mon 28 Sep, 10:15 UTC16d ago 2 – 0.7 days 0
Sat 26 Sep, 07:34 UTC18d ago 1 held half 2.1 days 0
Tue 22 Sep, 04:24 UTC23d ago 1 halved by day 3 4.1 days 0
Mon 21 Sep, 06:54 UTC23d ago 1 – 0.9 days 0
Sun 20 Sep, 15:50 UTC24d ago 2 – 0.6 days 0
Sun 20 Sep, 06:22 UTC24d ago 3 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on TESTING SERVER - SLAYERS.GG?

TESTING SERVER - SLAYERS.GG is showing 0 players on 10 slots right now. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 14:00 UTC, when it averaged 0 players.

Where does TESTING SERVER - SLAYERS.GG sit in the rankings?

In North America, TESTING SERVER - SLAYERS.GG is #1,477 on seven-day player hours, with #14,859 overall and a top 67% position among ranked servers.

Tags, lists, and filters

Where does TESTING SERVER - SLAYERS.GG appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count TESTING SERVER - SLAYERS.GG among their servers: Top modded Rust servers, Rust battlefield servers, ranked and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

What is the meaning of the tags on TESTING SERVER - SLAYERS.GG?

The game's server browser reads the tags that TESTING SERVER - SLAYERS.GG publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus1 (Region code): Set to region us1; ^w (Weekly): It wipes weekly; ^i (Battlefield): Quick PvP action with kits and boosted rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on TESTING SERVER - SLAYERS.GG?

A procedural map of size 4,000 with seed 1337, created by the game, is in use on TESTING SERVER - SLAYERS.GG. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Fly Jets, Planes and UFOs!.

What settings and rules does TESTING SERVER - SLAYERS.GG use?

The name TESTING SERVER - SLAYERS.GG does not state a gather rate. A group holds at most 10 players. It runs battlefield, high rates and kits for fast PvP. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server info

What Rust version is TESTING SERVER - SLAYERS.GG on?

On Linux, TESTING SERVER - SLAYERS.GG operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on TESTING SERVER - SLAYERS.GG?

Its average server fps over the last 48 hours was 60, with a low of 60. Its entity count reached 31,976, including buildings, deployables and all other objects. Its memory use reached 3,528 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for TESTING SERVER - SLAYERS.GG?

TESTING SERVER - SLAYERS.GG uses its NA tag to list itself in North America, with a region code of us1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.161.149:30015.

Is TESTING SERVER - SLAYERS.GG currently online?

The server TESTING SERVER - SLAYERS.GG is currently online. The uptime it gives suggests a restart around 13 hours ago. Across the last 7 full days, it was online for 80 of 168 hours, or 48%. Its first appearance in Top Rust Servers was on 17 September 2026.

Wipe cycle

What happens on wipe day on TESTING SERVER - SLAYERS.GG?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

On what schedule does TESTING SERVER - SLAYERS.GG wipe?

The recorded wipes for TESTING SERVER - SLAYERS.GG are too few to confirm its schedule, so the prediction follows its tag. On Wednesday 21 October at 14:55 UTC, the next wipe is anticipated. Its world was last replaced 14 hours ago. The tags show a wipe schedule of one week.

Joining the server

What are the steps to join TESTING SERVER - SLAYERS.GG?

To connect manually, open the console with F1 and type client.connect 168.100.161.149:30015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/slayersgg.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$rus1,v2634,^w,^i,NA,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts10
Group limit The team limit is 10.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus1
Region code Set to region us1.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^i
Battlefield Quick PvP action with kits and boosted rates.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.