RS-15912Modded server
Rust
Online EU 168.100.161.203:27915 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 10:19 UTC, in 6d 6h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Rust?
Rust is showing 0 players on 40 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of Rust?
In Europe, Rust is #2,505 on seven-day player hours, with #15,912 overall and a top 72% position among ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Rust?
These Top Rust Servers lists count Rust among their servers: Best EU Rust servers and Top modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Rust?
The game's server browser reads the tags that Rust publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on Rust?
Rust runs a procedural map of size 3,850 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Rust use?
The name Rust does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The label vanilla is used: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.
Server details
What is the Rust version on Rust?
Rust uses Rust network protocol 2633 and build 163794 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is Rust lag-free?
Its average server fps over the last 48 hours was 5, with a low of 5. At its peak, it held 83,061 entities: everything from buildings to deployables and more. Memory usage peaked at 6,302 MB. Players feel lag when fps drops and entities increase.
What is the location of Rust?
Rust uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 168.100.161.203:27915 is its address.
How reliable is Rust?
Right now, Rust is up and running. The uptime it gives suggests a restart around 28 days 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
When does Rust wipe?
The next wipe for Rust is estimated from weekly: 7 days after its last wipe. On Wednesday 21 October at 10:19 UTC, the next wipe is anticipated. The present world has been live since 28 days 17 hours ago. The tags show a wipe schedule of one week.
Joining the server
How can I connect to Rust?
Use the console: open Rust, press F1, and type client.connect 168.100.161.203:27915. Or simply click Launch Rust here; it opens the game through Steam and connects you.