RS-15977Modded server
Atlas Hub Testing
Offline EU · us1 168.100.161.3:28210 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 12:33 UTC, in 3d 18h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Atlas Hub Testing?
Currently, Atlas Hub Testing is offline; the last sighting was 7 days 20 hours ago.
How is Atlas Hub Testing ranked?
On seven-day player hours, Atlas Hub Testing ranks #15,977 overall, in the top 71% of ranked servers and #2,523 across Europe.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Atlas Hub Testing?
These Top Rust Servers lists count Atlas Hub Testing among their servers: Best EU Rust servers, Top modded Rust servers, Best Rust aim training servers, Rust battlefield servers, ranked, Best Rust build servers and Rust creative and build servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Atlas Hub Testing?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts30 (Group limit): The team limit is 30; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs125476 (Build): The game build is 125476; ptrak (Networking): This uses RakNet, Rust's default network layer; $rus1 (Region code): Set to region us1; ^w (Weekly): It wipes weekly; ^c (Creative): No gathering required; build whatever you want in this sandbox; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot is given to you; ^i (Battlefield): Kits and high rates drive fast PvP; ^j (Battle royale): Fight while the zone closes in, after looting; ^k (Build server): Design and practise base building; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; modded (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch are the tags Atlas Hub Testing publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What settings and rules does Atlas Hub Testing use?
You will not find a gather rate in the name Atlas Hub Testing. The maximum group size is 30 players. minigames & battle royale is the game mode, battle royale, Bedwars, parkour and arenas. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What is the Rust version on Atlas Hub Testing?
Rust network protocol 2633 and build 125476 is what Atlas Hub Testing runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Atlas Hub Testing be found?
Atlas Hub Testing uses its EU tag to list itself in Europe, with a region code of us1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 168.100.161.3:28210.
Is Atlas Hub Testing currently online?
Atlas Hub Testing is offline now; the last time it was seen was 7 days 20 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
When does Atlas Hub Testing wipe?
The next wipe for Atlas Hub Testing is estimated from weekly: 7 days after its last wipe. The upcoming wipe is set for Sunday 18 October at 12:33 UTC. The present world has been live since 465 days 5 hours ago. The tags show a wipe schedule of one week.
Connection
How can I connect to Atlas Hub Testing?
To connect, start Rust, hit F1, and enter client.connect 168.100.161.3:28210. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.