RS-13779Modded server
Sharts testing
Offline 168.100.162.21:30015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:02 UTC8d ago | 1 | – | running | 0 |
| Sun 4 Oct, 22:01 UTC10d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 20:01 UTC12d ago | 2 | – | 2.1 days | 0 |
| Thu 1 Oct, 21:02 UTC FW13d ago | 2 | – | 1 days | 0 |
| Fri 25 Sep, 03:49 UTC19d ago | 0 | – | 6.7 days | 0 |
| Wed 16 Sep, 21:12 UTC28d ago | 1 | – | 8.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Sharts testing?
Sharts testing is offline at this moment; the last signal was 8 days 4 hours ago.
What is the ranking of Sharts testing?
The last seven days of player hours place Sharts testing at #13,779, in the top 62% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Sharts testing?
These Top Rust Servers lists include Sharts testing: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Sharts testing?
The game's server browser reads the tags that Sharts testing publishes: gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): There are 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on Sharts testing?
The map on Sharts testing is procedural, size 3,000, seed 47856, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What does Sharts testing run for rules and settings?
The name Sharts testing does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What version is Sharts testing running?
Rust network protocol 2634 and build 166652 is what Sharts testing runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for Sharts testing?
No region is published by Sharts testing. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 168.100.162.21:30015.
What is the uptime of Sharts testing?
Currently offline is Sharts testing, last seen 8 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe details
What happens on wipe day on Sharts testing?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.
When does Sharts testing wipe?
No next wipe can be predicted for Sharts testing, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 4 hours ago.
How to join
What is the process to join Sharts testing?
To connect manually, open the console with F1 and type client.connect 168.100.162.21:30015. Or click Launch Rust on this page to open Rust through Steam and connect directly.