Top Rust ServersObservatory · live
Live Servers11,709 Players84,237 Populated4,163 Fresh wipes · 3h165 Scanevery 5 min

RS-14625Modded server

Live Map Preview | Quad

Offline 168.100.162.92:29015 checked 9d ago

moddedoxide
Connect
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,625
top 65%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct7 Oct9 Oct11 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:01 UTC13d ago 1 – running 0
Thu 1 Oct, 05:01 UTC13d ago 1 – 0.3 days 0
Wed 30 Sep, 21:01 UTC13d ago 1 – 0.3 days 1
Wed 30 Sep, 13:01 UTC14d ago 1 – 0.3 days 0
Wed 30 Sep, 05:01 UTC14d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Live Map Preview | Quad?

Live Map Preview | Quad is offline at this moment; the last signal was 9 days 19 hours ago.

What is the ranking of Live Map Preview | Quad?

On player hours across seven days, Live Map Preview | Quad is #14,625, inside the top 65% of all ranked servers.

Server tags and lists

Where does Live Map Preview | Quad show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Live Map Preview | Quad: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Live Map Preview | Quad?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166655 (Build): Running game build 166655; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Live Map Preview | Quad publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on Live Map Preview | Quad?

A procedural map of size 4,000 with seed 1699589170, created by the game, is in use on Live Map Preview | Quad. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

Which settings and rules apply on Live Map Preview | Quad?

No gather rate is given in the name Live Map Preview | Quad. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What version is Live Map Preview | Quad running?

Live Map Preview | Quad uses Rust network protocol 2634 and build 166655 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Live Map Preview | Quad?

No region is published by Live Map Preview | Quad. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 168.100.162.92:29015.

What is the uptime of Live Map Preview | Quad?

Live Map Preview | Quad is offline now; the last time it was seen was 9 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 29 September 2026.

Wipe schedule

What can you expect on wipe day on Live Map Preview | Quad?

The average busiest count over recent wipes is 1 players. 13 hours after the latest wipe, the crowd hit its peak.

How often does Live Map Preview | Quad wipe?

There is no way to predict the next wipe on Live Map Preview | Quad, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 3 hours ago.

Joining the server

How can I connect to Live Map Preview | Quad?

Use the console: open Rust, press F1, and type client.connect 168.100.162.92:29015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/GyWgwdnY6g.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166655
Build Running game build 166655.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.