Top Rust ServersObservatory · live
Live Servers11,450 Players34,158 Populated2,978 Fresh wipes · 3h98 Scanevery 5 min

RS-1052Modded server

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest

Online NA 168.100.163.3:28015 checked 7m ago

biweekly wipes moddedoxidepve
Connect
Players now
2/ 100
2% full
7-day average
10
peak 34
Rank
#1,052
top 5% · #174 in NA
Last wipe
6d ago
biweekly schedule
Next wipe
T− 14d 15h
Thu 29 Oct, 21:53 UTC
Light curve

Players

AveragePeak
0510152007:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 5% of all ranked servers, top 9% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 21:53 UTC, in 14d 15h. Every 3 weeks on Thursday at 21:53 UTC · medium confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak35players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

  1. T− 14d 15hThu 29 Oct, 21:53 UTC
  2. T− 21d 12hThu 5 Nov, 19:00 UTCFW
  3. T− 35d 15hThu 19 Nov, 21:53 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 34, 3 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 21:53 UTC6d ago 34 – running 11
Thu 1 Oct, 18:15 UTC FW13d ago 33 halved by day 6 7.2 days 0
Thu 17 Sep, 21:55 UTC27d ago 39 halved by day 5 13.8 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is showing 2 players on 100 slots right now. A seven-day average of 10 players was reached, peaking at 34. At 21:00 UTC it was busiest in the last 48 hours, averaging 13 players.

How is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest ranked?

On seven-day player hours, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest ranks #1,052 overall, in the top 5% of ranked servers and #174 across North America.

Tags and filters

On Top Rust Servers, which lists and filters carry ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

On these Top Rust Servers lists you will find ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest: Top modded Rust servers, Top Rust PvE servers, Rust zombie servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Average players: 10+ on average.

How should you read the tags on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

The game's server browser reads the tags that ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): It has 100 slots; ts12 (Group limit): Team size is capped at 12; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who manages ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

The hostname ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is under zombz.com — shared with 1 other server we track — so one operator likely runs both.

Rules, settings, and map

Which map is running on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest runs a procedural map of size 5,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as DISCORD.GG/ZOMBZ.

What does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest run for rules and settings?

The name ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest does not state a gather rate. Up to 12 players can be in a group. pve is the game mode, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What is the Rust version on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

On Linux, ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the performance like on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

Over the last two days, it ran at an average of 57 server fps, minimum 2. Its entity count reached 192,670, including buildings, deployables and all other objects. Memory usage peaked at 7,718 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 168.100.163.3:28015.

How reliable is ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

The server ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest is currently online. Based on the uptime it reports, the last restart was roughly 14 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

Across recent wipes, the busiest times averaged 35 players. 3 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 5.5.

How often does ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest wipe?

Wipes on ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest occur every 3 weeks on Thursday at 21:53 UTC. On Thursday 29 October at 21:53 UTC, the next wipe is anticipated. The world it is running now dates from 6 days 8 hours ago. A fortnightly wipe schedule appears in its tags.

How to join

What is the process to join ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot Rest?

To connect manually, open the console with F1 and type client.connect 168.100.163.3:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://vip.zombz.com.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts12,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players It has 100 slots.
ts12
Group limit Team size is capped at 12.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.