Top Rust ServersObservatory · live
Live Servers11,450 Players34,725 Populated2,949 Fresh wipes · 3h84 Scanevery 5 min

RS-15491Modded server

HoodRust Test - 4000 Map

Offline 168.140.254.78:28015 checked 21d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,491
top 67%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 04:19 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is HoodRust Test - 4000 Map?

Currently, HoodRust Test - 4000 Map is offline; the last sighting was 21 days 21 hours ago.

Where does HoodRust Test - 4000 Map sit in the rankings?

The last seven days of player hours place HoodRust Test - 4000 Map at #15,491, in the top 67% of ranked servers.

Tags, lists, and filters

Where does HoodRust Test - 4000 Map appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count HoodRust Test - 4000 Map among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HoodRust Test - 4000 Map?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; rustmaps (Custom tag): A non-standard tag, added by the owner or a plugin are the tags HoodRust Test - 4000 Map publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What settings and rules does HoodRust Test - 4000 Map use?

No gather rate is given in the name HoodRust Test - 4000 Map. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What is the Rust version on HoodRust Test - 4000 Map?

HoodRust Test - 4000 Map uses Rust network protocol 2633 and build 165217 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of HoodRust Test - 4000 Map?

There is no region published by HoodRust Test - 4000 Map. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 168.140.254.78:28015.

How reliable is HoodRust Test - 4000 Map?

Currently offline is HoodRust Test - 4000 Map, last seen 21 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 23 September 2026.

Wipe details

What happens on wipe day on HoodRust Test - 4000 Map?

Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does HoodRust Test - 4000 Map wipe?

Not enough wipe data exists yet to identify the rhythm of HoodRust Test - 4000 Map. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 21 days 23 hours ago.

Joining the server

What are the steps to join HoodRust Test - 4000 Map?

To connect, start Rust, hit F1, and enter client.connect 168.140.254.78:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players Player slots: 10.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.