Top Rust ServersObservatory · live
Live Servers11,526 Players51,126 Populated3,539 Fresh wipes · 3h105 Scanevery 5 min

RS-3080Modded server

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly

Online NA 168.197.96.43:28015 checked 12m ago

2x biweekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
7-day average
1
peak 9
Rank
#3,080
top 14% · #539 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 6h
Thu 15 Oct, 17:59 UTC
Light curve

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:59 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

usual gap13.8 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. T− 1d 6hThu 15 Oct, 17:59 UTC
  2. T− 15d 6hThu 29 Oct, 17:59 UTC
  3. T− 22d 7hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 6hThu 12 Nov, 17:59 UTC
  5. T− 43d 6hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 4 – running 0
Thu 17 Sep, 23:13 UTC26d ago 1 halved by day 5 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is showing 0 players on 100 slots right now. A seven-day average of 1 players was reached, peaking at 9. The busiest point in the last 48 hours was 22:00 UTC, when it averaged 3 players.

How is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly ranked?

In North America, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is #539 on seven-day player hours, with #3,080 overall and a top 14% position among ranked servers.

Server tags and lists

Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What is the meaning of the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The game's server browser reads the tags that TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

The map on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is procedural, size 3,000, seed 607044141, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly use?

2x gather is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs, as its name shows. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC anti-cheat is active.

Server info

What is the Rust version on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Rust network protocol 2634 and build 167781 is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Its average server fps over the last 48 hours was 155, with a low of 101. Its entity count reached 51,658, including buildings, deployables and all other objects. At its highest, it consumed 1,937 MB of memory. What players experience as lag comes from low fps and a rising entity count.

Where can TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly be found?

Its NA tag is how TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 168.197.96.43:28015 is its address.

Is TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly currently online?

Right now, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is up and running. Going by its reported uptime, it restarted about 22 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What happens on wipe day on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

Recent wipes saw an average peak of 2 players at their busiest. 8 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 5.

On what schedule does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?

The recorded wipes for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Thursday 15 October at 17:59 UTC. The world it is running now dates from 12 days 17 hours ago. The tags state that wipes take place every two weeks.

How to join

How can I connect to TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?

To connect, start Rust, hit F1, and enter client.connect 168.197.96.43:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/QpwNR4Tynm.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.