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Live Servers11,464 Players34,823 Populated2,972 Fresh wipes · 3h86 Scanevery 5 min

RS-16008Modded server

Test Server Alpha

Offline 169.0.232.208:28015 checked 7d ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,008
top 72%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 10:56 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Test Server Alpha?

Currently, Test Server Alpha is offline; the last sighting was 7 days 10 hours ago.

How is Test Server Alpha ranked?

On player hours across seven days, Test Server Alpha is #16,008, inside the top 72% of all ranked servers.

Tags, lists, and filters

Where does Test Server Alpha appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Test Server Alpha: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Test Server Alpha?

The game's server browser reads the tags that Test Server Alpha publishes: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on Test Server Alpha?

A procedural map, created by the game, is in use on Test Server Alpha.

What settings and rules does Test Server Alpha use?

You will not find a gather rate in the name Test Server Alpha. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server details

What is the Rust version on Test Server Alpha?

Test Server Alpha uses Rust network protocol 2634 and build 166652 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Test Server Alpha?

No region is published by Test Server Alpha. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 169.0.232.208:28015 is its address.

What is the uptime of Test Server Alpha?

The server Test Server Alpha is down at the moment, with its last appearance 7 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 4 October 2026.

Wipe details

What can you expect on wipe day on Test Server Alpha?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Test Server Alpha wipe?

Too few wipes are recorded for Test Server Alpha to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 17 hours ago.

Joining the server

What is the process to join Test Server Alpha?

Use the console: open Rust, press F1, and type client.connect 169.0.232.208:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp100
Max players Player slots: 100.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.