RS-7639Modded server
pico-v2 test
Offline 169.150.196.33:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 14:54 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on pico-v2 test?
pico-v2 test is offline at this moment; the last signal was 3 days 12 hours ago. A seven-day average of 1 players was reached, peaking at 1.
What is the ranking of pico-v2 test?
The last seven days of player hours place pico-v2 test at #7,639, in the top 34% of ranked servers.
Tags, lists, and filters
Where does pico-v2 test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count pico-v2 test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on pico-v2 test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags pico-v2 test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on pico-v2 test?
pico-v2 test uses a procedural map, which the game generates.
Which settings and rules apply on pico-v2 test?
You will not find a gather rate in the name pico-v2 test. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is pico-v2 test on?
Rust network protocol 2634 and build 167398 is what pico-v2 test runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can pico-v2 test be found?
No region is published by pico-v2 test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 169.150.196.33:28015.
How reliable is pico-v2 test?
pico-v2 test is offline now; the last time it was seen was 3 days 12 hours ago. It spent 11 of the last 96 hours online across 4 days, giving 11% uptime. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
What can you expect on wipe day on pico-v2 test?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 1 hours after it began.
When does pico-v2 test wipe?
Not enough wipe data exists yet to identify the rhythm of pico-v2 test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 17 hours ago.
Connection
What are the steps to join pico-v2 test?
To connect manually, open the console with F1 and type client.connect 169.150.196.33:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.