RS-15867Modded server
InfoGaming
Online 169.155.120.168:9075 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 7h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is InfoGaming?
On 40 slots, InfoGaming has 0 players at this moment. Over the past seven days, the average player count was 0.
How is InfoGaming ranked?
The last seven days of player hours place InfoGaming at #15,867, in the top 72% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry InfoGaming?
These Top Rust Servers lists include InfoGaming: Top modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on InfoGaming?
Published by InfoGaming for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts8 (Group limit): 8 per team is the default limit; v2622 (Protocol): To join, your game must be on protocol 2622; cs146875 (Build): Game build: 146875; ptrak (Networking): This uses RakNet, Rust's default network layer; $risr (Region code): Region code: isr; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on InfoGaming?
The map on InfoGaming is procedural, size 3,000, seed 1, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on InfoGaming?
The name InfoGaming does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. Vanilla is the term it uses: facepunch's version unaltered: no rate, kit or rule changes. VAC anti-cheat is active.
Server details
What is the Rust version on InfoGaming?
InfoGaming uses Rust network protocol 2622 and build 146875 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does InfoGaming perform?
The last 48 hours saw it average 218 server fps, never going under 188. At its peak, it held 46,675 entities: everything from buildings to deployables and more. Its memory use reached 4,663 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for InfoGaming?
There is no region published by InfoGaming, though its region code is isr. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 169.155.120.168:9075.
What is the uptime of InfoGaming?
Right now, InfoGaming is up and running. Based on the uptime it reports, the last restart was roughly 19 days 5 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
On what schedule does InfoGaming wipe?
From the force wipe, the next wipe for InfoGaming is projected. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 217 days 9 hours ago. Its tags indicate wipes happen each month.
How to join
What are the steps to join InfoGaming?
Use the console: open Rust, press F1, and type client.connect 169.155.120.168:9075. Or simply click Launch Rust here; it opens the game through Steam and connects you.