RS-16956Modded server
LinuxGSM
Offline 169.58.67.85:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on LinuxGSM?
LinuxGSM is offline at this moment; the last signal was 16 days 2 hours ago.
How is LinuxGSM ranked?
On player hours across seven days, LinuxGSM is #16,956, inside the top 71% of all ranked servers.
Tags and filters
Where does LinuxGSM appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find LinuxGSM: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on LinuxGSM?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags LinuxGSM publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on LinuxGSM?
A procedural map, created by the game, is in use on LinuxGSM.
Which settings and rules apply on LinuxGSM?
No gather rate is given in the name LinuxGSM. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is LinuxGSM on?
On Linux, LinuxGSM operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can LinuxGSM be found?
No region is published by LinuxGSM. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 169.58.67.85:28015.
What is the uptime of LinuxGSM?
Currently offline is LinuxGSM, last seen 16 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 27 September 2026.
Wipe cycle
How often does LinuxGSM wipe?
Not enough wipe data exists yet to identify the rhythm of LinuxGSM. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 3 hours ago.
Joining the server
What are the steps to join LinuxGSM?
To connect, start Rust, hit F1, and enter client.connect 169.58.67.85:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.