RS-15986Modded server
Test Rust
Offline 170.133.32.36:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test Rust?
Test Rust is offline at this moment; the last signal was 7 days 2 hours ago. Over the past seven days, the average player count was 0.
How is Test Rust ranked?
The last seven days of player hours place Test Rust at #15,986, in the top 71% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test Rust?
These Top Rust Servers lists count Test Rust among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test Rust?
The game's server browser reads the tags that Test Rust publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test Rust?
A procedural map, created by the game, is in use on Test Rust.
Which settings and rules apply on Test Rust?
No gather rate is given in the name Test Rust. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What version is Test Rust running?
On Windows, Test Rust operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Test Rust?
A region is not published by Test Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 170.133.32.36:28015.
How reliable is Test Rust?
Currently offline is Test Rust, last seen 7 days 2 hours ago. It spent 0 of the last 144 hours online across 6 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 6 October 2026.
Wipe cycle
When does Test Rust wipe?
The record holds too few wipes to determine Test Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 3 hours ago.
Connection
What are the steps to join Test Rust?
To connect manually, open the console with F1 and type client.connect 170.133.32.36:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.