RS-15470Modded server
TestServer
Offline 170.133.32.41:28086 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TestServer?
TestServer is offline at this moment; the last signal was 21 days 1 hours ago.
What is the ranking of TestServer?
Ranked #15,470 on seven-day player hours, TestServer is in the top 67% of all ranked servers.
Server tags and lists
Where does TestServer show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find TestServer: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on TestServer?
The game's server browser reads the tags that TestServer publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on TestServer?
A procedural map, created by the game, is in use on TestServer.
What does TestServer run for rules and settings?
No gather rate is given in the name TestServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is TestServer on?
Rust network protocol 2633 and build 164530 is what TestServer runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TestServer?
There is no region published by TestServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 170.133.32.41:28086 is its address.
What is the uptime of TestServer?
TestServer is offline now; the last time it was seen was 21 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe schedule
On what schedule does TestServer wipe?
The record holds too few wipes to determine TestServer's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 9 hours ago.
Connection
How can I connect to TestServer?
Use the console: open Rust, press F1, and type client.connect 170.133.32.41:28086. Or simply click Launch Rust here; it opens the game through Steam and connects you.