RS-15848Modded server
Infinity Loop
Offline 170.23.43.51:25619 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:38 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 12:17 UTC12d ago | 0 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Infinity Loop?
Infinity Loop is offline at this moment; the last signal was 13 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Infinity Loop?
Ranked #15,848 on seven-day player hours, Infinity Loop is in the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Infinity Loop?
On these Top Rust Servers lists you will find Infinity Loop: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Infinity Loop?
The game's server browser reads the tags that Infinity Loop publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Infinity Loop?
A procedural map of size 3,500 with seed 471471404, created by the game, is in use on Infinity Loop. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Infinity Loop run for rules and settings?
You will not find a gather rate in the name Infinity Loop. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Infinity Loop?
On Linux, Infinity Loop operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
How well does Infinity Loop perform?
The last 48 hours saw it average 206 server fps, never going under 161. Its entity count reached 65,626, including buildings, deployables and all other objects. At its highest, it consumed 2,525 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can Infinity Loop be found?
A region is not published by Infinity Loop. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 170.23.43.51:25619.
What is the uptime of Infinity Loop?
Currently offline is Infinity Loop, last seen 13 hours ago. Based on the uptime it reports, the last restart was roughly 12 hours ago. Across the last 7 full days, it was online for 156 of 168 hours, or 93%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Infinity Loop?
Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 1 hours in.
On what schedule does Infinity Loop wipe?
Too few wipes are recorded for Infinity Loop to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 14 hours ago.
Connection
What is the process to join Infinity Loop?
Use the console: open Rust, press F1, and type client.connect 170.23.43.51:25619. Or simply click Launch Rust here; it opens the game through Steam and connects you.