RS-13809Modded server
RustProject DEV
Offline 171.225.248.104:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC9d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW12d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on RustProject DEV?
RustProject DEV is offline at this moment; the last signal was 8 days 18 hours ago.
What is the ranking of RustProject DEV?
The last seven days of player hours place RustProject DEV at #13,809, in the top 61% of ranked servers.
Tags and filters
Where does RustProject DEV appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RustProject DEV among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustProject DEV?
The game's server browser reads the tags that RustProject DEV publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on RustProject DEV?
RustProject DEV uses a procedural map, which the game generates.
What settings and rules does RustProject DEV use?
No gather rate is given in the name RustProject DEV. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on RustProject DEV?
On Windows, RustProject DEV operates Rust network protocol 2634 and build 166494. The protocol must match for you to join; Steam will update your game.
What is the server location for RustProject DEV?
There is no region published by RustProject DEV. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 171.225.248.104:28015.
How reliable is RustProject DEV?
Currently offline is RustProject DEV, last seen 8 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe cycle
What can you expect on wipe day on RustProject DEV?
Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 2 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
How often does RustProject DEV wipe?
The record holds too few wipes to determine RustProject DEV's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 15 hours ago.
Connection
How can I connect to RustProject DEV?
To connect, start Rust, hit F1, and enter client.connect 171.225.248.104:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.