RS-6364Modded server
RustProject DEV
Offline 171.225.248.136:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustProject DEV?
Currently, RustProject DEV is offline; the last sighting was 1 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 13:00 UTC, with an average of 1 players.
Where does RustProject DEV sit in the rankings?
Ranked #6,364 on seven-day player hours, RustProject DEV is in the top 29% of all ranked servers.
Tags, lists, and filters
Where does RustProject DEV appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustProject DEV: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustProject DEV?
The game's server browser reads the tags that RustProject DEV publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on RustProject DEV?
A procedural map, created by the game, is in use on RustProject DEV.
Which settings and rules apply on RustProject DEV?
No gather rate is given in the name RustProject DEV. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is RustProject DEV on?
RustProject DEV uses Rust network protocol 2634 and build 166494 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can RustProject DEV be found?
No region is published by RustProject DEV. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 171.225.248.136:28015.
How reliable is RustProject DEV?
Currently offline is RustProject DEV, last seen 1 hours ago. Across the last 4 full days, it was online for 21 of 96 hours, or 22%. The first time Top Rust Servers saw it was on 9 October 2026.
Wipe cycle
When does RustProject DEV wipe?
The record holds too few wipes to determine RustProject DEV's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 22 hours ago.
Connection
What is the process to join RustProject DEV?
To connect, start Rust, hit F1, and enter client.connect 171.225.248.136:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.