RS-15415Modded server
Butterchiken Local Test Server
Offline 171.76.73.96:10001 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Butterchiken Local Test Server?
Currently, Butterchiken Local Test Server is offline; the last sighting was 26 days 5 hours ago.
What is the ranking of Butterchiken Local Test Server?
On player hours across seven days, Butterchiken Local Test Server is #15,415, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Butterchiken Local Test Server?
These Top Rust Servers lists count Butterchiken Local Test Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Butterchiken Local Test Server?
Published by Butterchiken Local Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Butterchiken Local Test Server?
A procedural map, created by the game, is in use on Butterchiken Local Test Server.
Which settings and rules apply on Butterchiken Local Test Server?
No gather rate is given in the name Butterchiken Local Test Server. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Butterchiken Local Test Server running?
On Linux, Butterchiken Local Test Server operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Butterchiken Local Test Server?
A region is not published by Butterchiken Local Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 171.76.73.96:10001 is its address.
What is the uptime of Butterchiken Local Test Server?
Butterchiken Local Test Server is offline now; the last time it was seen was 26 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 16 September 2026.
Wipe cycle
On what schedule does Butterchiken Local Test Server wipe?
Too few wipes are recorded for Butterchiken Local Test Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 16 hours ago.
Joining the server
What are the steps to join Butterchiken Local Test Server?
Use the console: open Rust, press F1, and type client.connect 171.76.73.96:10001. Or simply click Launch Rust here; it opens the game through Steam and connects you.