RS-16960Modded server
Preflight Test
Offline 172.104.86.66:48476 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Preflight Test?
Preflight Test is offline at this moment; the last signal was 15 days 22 hours ago.
What is the ranking of Preflight Test?
Ranked #16,960 on seven-day player hours, Preflight Test is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Preflight Test?
On these Top Rust Servers lists you will find Preflight Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Preflight Test?
Published by Preflight Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166029 (Build): The game build is 166029; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Preflight Test?
A procedural map, created by the game, is in use on Preflight Test.
What settings and rules does Preflight Test use?
No gather rate is given in the name Preflight Test. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Preflight Test running?
Rust network protocol 2634 and build 166029 is what Preflight Test runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the server location for Preflight Test?
A region is not published by Preflight Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.104.86.66:48476 is its address.
How reliable is Preflight Test?
The server Preflight Test is down at the moment, with its last appearance 15 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 28 September 2026.
Wipe cycle
How often does Preflight Test wipe?
The record holds too few wipes to determine Preflight Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 days 22 hours ago.
How to join
What are the steps to join Preflight Test?
To connect manually, open the console with F1 and type client.connect 172.104.86.66:48476. Or click Launch Rust on this page to open Rust through Steam and connect directly.