Top Rust ServersObservatory · live
Live Servers11,706 Players85,131 Populated4,149 Fresh wipes · 3h167 Scanevery 5 min

RS-15909Modded server

SFBA Lighthouse

Online 172.240.229.155:28015 checked 12m ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,909
top 72%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:25 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on SFBA Lighthouse?

SFBA Lighthouse is showing 0 players on 100 slots right now. Over the past seven days, the average player count was 0.

Where does SFBA Lighthouse sit in the rankings?

On player hours across seven days, SFBA Lighthouse is #15,909, inside the top 72% of all ranked servers.

Tags and filters

Where does SFBA Lighthouse appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count SFBA Lighthouse among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on SFBA Lighthouse?

gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags SFBA Lighthouse publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on SFBA Lighthouse?

A procedural map of size 6,000 with seed 7007, created by the game, is in use on SFBA Lighthouse. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does SFBA Lighthouse run for rules and settings?

No gather rate is given in the name SFBA Lighthouse. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What Rust version is SFBA Lighthouse on?

SFBA Lighthouse uses Rust network protocol 2634 and build 166586 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on SFBA Lighthouse?

The last 48 hours saw it average 82 server fps, never going under 64. Its entity count reached 206,920, including buildings, deployables and all other objects. Memory usage peaked at 6,958 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of SFBA Lighthouse?

There is no region published by SFBA Lighthouse. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 172.240.229.155:28015 is its address.

What is the uptime of SFBA Lighthouse?

SFBA Lighthouse is online at the moment. Based on the uptime it reports, the last restart was roughly 5 days 16 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on SFBA Lighthouse?

Recent wipes saw an average peak of 1 players at their busiest. The peak of the latest wipe came 37 hours after it began.

When does SFBA Lighthouse wipe?

Too few wipes are recorded for SFBA Lighthouse to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 7 hours ago.

Joining the server

What is the process to join SFBA Lighthouse?

To connect, start Rust, hit F1, and enter client.connect 172.240.229.155:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166586
Build Running game build 166586.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.