RS-15828Modded server
Darkstar 5X Experimental
Online 172.240.229.71:28065 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 23h. The force wipe · high confidence
Coming wipes
- T− 22d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:30 UTC FW11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Darkstar 5X Experimental?
On 50 slots, Darkstar 5X Experimental has 0 players at this moment. Over seven days it averaged 0, and the highest point was 1.
What is the ranking of Darkstar 5X Experimental?
On player hours across seven days, Darkstar 5X Experimental is #15,828, inside the top 71% of all ranked servers.
Tags and filters
Where does Darkstar 5X Experimental show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Darkstar 5X Experimental: Best 5x Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
How should you read the tags on Darkstar 5X Experimental?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Darkstar 5X Experimental publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Darkstar 5X Experimental?
A procedural map of size 3,500 with seed 1162579596, created by the game, is in use on Darkstar 5X Experimental. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does Darkstar 5X Experimental run for rules and settings?
The name Darkstar 5X Experimental includes a 5x gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Darkstar 5X Experimental?
On Windows, Darkstar 5X Experimental operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Is Darkstar 5X Experimental lag-free?
The last 48 hours saw it average 131 server fps, never going under 100. The maximum entities it carried was 70,623, covering buildings, deployables and the rest. Its memory use reached 2,207 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can Darkstar 5X Experimental be found?
No region is published by Darkstar 5X Experimental. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 172.240.229.71:28065 is its address.
How reliable is Darkstar 5X Experimental?
Right now, Darkstar 5X Experimental is up and running. Going by its reported uptime, it restarted about 7 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Darkstar 5X Experimental?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Darkstar 5X Experimental wipe?
A single monthly wipe, the force wipe, is all Darkstar 5X Experimental does. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 11 days 21 hours ago. The tags specify a monthly wipe schedule.
How to join
How can I connect to Darkstar 5X Experimental?
To connect manually, open the console with F1 and type client.connect 172.240.229.71:28065. Or click Launch Rust on this page to open Rust through Steam and connect directly.