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Live Servers11,520 Players44,241 Populated3,323 Fresh wipes · 3h131 Scanevery 5 min

RS-15880Modded server

A Shockbyte Rust Server

Offline 172.240.236.123:26521 checked 6d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,880
top 72%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap12.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 8 OctSun 27 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:51 UTC6d ago 0 – running 0
Sun 27 Sep, 02:10 UTC18d ago 2 halved by day 1 11.7 days 0
Sun 13 Sep, 22:09 UTC31d ago 3 halved by day 1 13.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is A Shockbyte Rust Server?

Currently, A Shockbyte Rust Server is offline; the last sighting was 6 days 4 hours ago. Over the past seven days, the average player count was 0.

How is A Shockbyte Rust Server ranked?

The last seven days of player hours place A Shockbyte Rust Server at #15,880, in the top 72% of ranked servers.

Server tags and lists

Where does A Shockbyte Rust Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include A Shockbyte Rust Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on A Shockbyte Rust Server?

The game's server browser reads the tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

What map is used on A Shockbyte Rust Server?

A procedural map of size 1,600 with seed 474921551, created by the game, is in use on A Shockbyte Rust Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What does A Shockbyte Rust Server run for rules and settings?

The name A Shockbyte Rust Server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server details

What version is A Shockbyte Rust Server running?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167231 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can A Shockbyte Rust Server be found?

A region is not published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 172.240.236.123:26521.

Is A Shockbyte Rust Server currently online?

Currently offline is A Shockbyte Rust Server, last seen 6 days 4 hours ago. It spent 23 of the last 168 hours online across 7 days, giving 14% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest times averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 1.

How often does A Shockbyte Rust Server wipe?

Wipes on A Shockbyte Rust Server follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 15 hours ago.

Connection

What are the steps to join A Shockbyte Rust Server?

Use the console: open Rust, press F1, and type client.connect 172.240.236.123:26521. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build Running game build 167231.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.