RS-15912Modded server
DiggyTown - Solo-Duo-Trio-Quad
Online 172.240.47.243:25619 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad is showing 0 players on 60 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of DiggyTown - Solo-Duo-Trio-Quad?
On player hours across seven days, DiggyTown - Solo-Duo-Trio-Quad is #15,912, inside the top 72% of all ranked servers.
Tags and filters
Where does DiggyTown - Solo-Duo-Trio-Quad appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find DiggyTown - Solo-Duo-Trio-Quad: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on DiggyTown - Solo-Duo-Trio-Quad?
Published by DiggyTown - Solo-Duo-Trio-Quad for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp60 (Max players): There are 60 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on DiggyTown - Solo-Duo-Trio-Quad?
The map on DiggyTown - Solo-Duo-Trio-Quad is procedural, size 4,000, seed 1515203761, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does DiggyTown - Solo-Duo-Trio-Quad run for rules and settings?
No gather rate is given in the name DiggyTown - Solo-Duo-Trio-Quad. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on DiggyTown - Solo-Duo-Trio-Quad?
Over the last two days, it ran at an average of 195 server fps, minimum 124. The maximum entities it carried was 89,156, covering buildings, deployables and the rest. Its memory use reached 2,781 MB at most. Players feel lag when fps drops and entities increase.
Where can DiggyTown - Solo-Duo-Trio-Quad be found?
No region is published by DiggyTown - Solo-Duo-Trio-Quad. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 172.240.47.243:25619.
How reliable is DiggyTown - Solo-Duo-Trio-Quad?
The server DiggyTown - Solo-Duo-Trio-Quad is currently online. Based on the uptime it reports, the last restart was roughly 8 hours ago. Across the last 3 full days, it was online for 72 of 72 hours, or 100%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe details
How often does DiggyTown - Solo-Duo-Trio-Quad wipe?
The record holds too few wipes to determine DiggyTown - Solo-Duo-Trio-Quad's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days ago.
Joining the server
How can I connect to DiggyTown - Solo-Duo-Trio-Quad?
To connect manually, open the console with F1 and type client.connect 172.240.47.243:25619. Or click Launch Rust on this page to open Rust through Steam and connect directly.