RS-14454Modded server
Rust – Falling Kingdoms
Offline 172.240.87.139:25191 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 13:55 UTC6d ago | 2 | – | running | 0 |
| Mon 28 Sep, 17:20 UTC16d ago | 1 | halved by day 2 | 9.9 days | 0 |
| Wed 16 Sep, 18:09 UTC28d ago | 3 | halved by day 4 | 12 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust – Falling Kingdoms?
Rust – Falling Kingdoms is offline at this moment; the last signal was 39 hours ago. Over seven days it averaged 0, and the highest point was 2.
What is the ranking of Rust – Falling Kingdoms?
The last seven days of player hours place Rust – Falling Kingdoms at #14,454, in the top 65% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Rust – Falling Kingdoms?
These Top Rust Servers lists count Rust – Falling Kingdoms among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Rust – Falling Kingdoms?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Rust – Falling Kingdoms publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Rust – Falling Kingdoms?
A procedural map of size 3,500 with seed 50000, created by the game, is in use on Rust – Falling Kingdoms. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What settings and rules does Rust – Falling Kingdoms use?
The name Rust – Falling Kingdoms does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Rust – Falling Kingdoms running?
On Linux, Rust – Falling Kingdoms operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Rust – Falling Kingdoms lag-free?
Over the last two days, it ran at an average of 84 server fps, minimum 1. At its peak, it held 77,941 entities: everything from buildings to deployables and more. Memory usage peaked at 1,884 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Rust – Falling Kingdoms?
There is no region published by Rust – Falling Kingdoms. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.240.87.139:25191 is its address.
How reliable is Rust – Falling Kingdoms?
Rust – Falling Kingdoms is offline now; the last time it was seen was 39 hours ago. Based on the uptime it reports, the last restart was roughly 30 hours ago. It spent 109 of the last 168 hours online across 7 days, giving 65% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe details
What can you expect on wipe day on Rust – Falling Kingdoms?
Recent wipes saw an average peak of 2 players at their busiest. The peak of the latest wipe came 1 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.
When does Rust – Falling Kingdoms wipe?
Wipes on Rust – Falling Kingdoms follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 8 hours ago.
Connection
What is the process to join Rust – Falling Kingdoms?
Use the console: open Rust, press F1, and type client.connect 172.240.87.139:25191. Or simply click Launch Rust here; it opens the game through Steam and connects you.