RS-15138Modded server
Local Preview
Offline 172.56.244.249:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Preview?
Local Preview is offline at this moment; the last signal was 30 days 7 hours ago.
How is Local Preview ranked?
Ranked #15,138 on seven-day player hours, Local Preview is in the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Preview?
These Top Rust Servers lists count Local Preview among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Preview?
The game's server browser reads the tags that Local Preview publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What does Local Preview run for rules and settings?
The name Local Preview does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Local Preview?
Rust network protocol 2633 and build 163794 is what Local Preview runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Local Preview be found?
A region is not published by Local Preview. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 172.56.244.249:28015.
What is the uptime of Local Preview?
Currently offline is Local Preview, last seen 30 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
When does Local Preview wipe?
Not enough wipe data exists yet to identify the rhythm of Local Preview. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 30 days 10 hours ago.
How to join
What are the steps to join Local Preview?
To connect manually, open the console with F1 and type client.connect 172.56.244.249:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.