RS-12543Modded server
ZombieSurvival Private Test
Online 172.59.128.1:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ZombieSurvival Private Test?
On 30 slots, ZombieSurvival Private Test has 1 players at this moment. Its seven-day average is 1 players, with a peak of 1. At 04:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does ZombieSurvival Private Test sit in the rankings?
The last seven days of player hours place ZombieSurvival Private Test at #12,543, in the top 57% of ranked servers.
Server tags and lists
Where does ZombieSurvival Private Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ZombieSurvival Private Test: Top modded Rust servers, Top Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ZombieSurvival Private Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp30 (Max players): Player slots: 30; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use are the tags ZombieSurvival Private Test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on ZombieSurvival Private Test?
ZombieSurvival Private Test uses a procedural map, which the game generates.
What does ZombieSurvival Private Test run for rules and settings?
No gather rate is given in the name ZombieSurvival Private Test. The group limit is the game's default of 8 players. It runs pve, player combat is disabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
Server info
What Rust version is ZombieSurvival Private Test on?
On Windows, ZombieSurvival Private Test operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ZombieSurvival Private Test?
There is no region published by ZombieSurvival Private Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 172.59.128.1:28015.
How reliable is ZombieSurvival Private Test?
ZombieSurvival Private Test is online at the moment. It was first observed by Top Rust Servers on 15 October 2026.
Wipe details
When does ZombieSurvival Private Test wipe?
Too few wipes are recorded for ZombieSurvival Private Test to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 1 hours ago.
Connection
What is the process to join ZombieSurvival Private Test?
Use the console: open Rust, press F1, and type client.connect 172.59.128.1:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.