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Live Servers11,459 Players38,150 Populated3,167 Fresh wipes · 3h80 Scanevery 5 min

RS-8710Modded server

ZombieSurvival Private Test

Offline 172.59.129.169:28015 checked 23h ago

moddedcarbonpve
Connect
Players now
1/ 30
3% full
7-day average
1
peak 1
Rank
#8,710
top 39%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
00.250.50.75116:0018:0020:0001:0006:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is ZombieSurvival Private Test?

ZombieSurvival Private Test is offline at this moment; the last signal was 23 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What is the ranking of ZombieSurvival Private Test?

On player hours across seven days, ZombieSurvival Private Test is #8,710, inside the top 39% of all ranked servers.

Tags and filters

Where does ZombieSurvival Private Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count ZombieSurvival Private Test among their servers: Top modded Rust servers, Top Rust PvE servers and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on ZombieSurvival Private Test?

The game's server browser reads the tags that ZombieSurvival Private Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp30 (Max players): There are 30 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

Which map is running on ZombieSurvival Private Test?

ZombieSurvival Private Test uses a procedural map, which the game generates.

What settings and rules does ZombieSurvival Private Test use?

No gather rate is given in the name ZombieSurvival Private Test. The group limit is the game's default of 8 players. It runs pve, no player versus player combat. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The server runs with VAC on.

Server details

What Rust version is ZombieSurvival Private Test on?

ZombieSurvival Private Test uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the location of ZombieSurvival Private Test?

A region is not published by ZombieSurvival Private Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 172.59.129.169:28015.

Is ZombieSurvival Private Test currently online?

The server ZombieSurvival Private Test is down at the moment, with its last appearance 23 hours ago. 6 of 24 hours it stayed up in the last 1 full day, giving 25% uptime. It was first observed by Top Rust Servers on 12 October 2026.

Wipe details

How often does ZombieSurvival Private Test wipe?

The record holds too few wipes to determine ZombieSurvival Private Test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 2 days 1 hours ago.

Connection

What is the process to join ZombieSurvival Private Test?

To connect manually, open the console with F1 and type client.connect 172.59.129.169:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp30
Max players There are 30 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.