RS-15967Modded server
Test
Online 172.91.23.155:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:39 UTC10d ago | 0 | – | running | 0 |
| Tue 29 Sep, 22:48 UTC14d ago | 0 | – | 3.8 days | 0 |
| Sat 26 Sep, 22:10 UTC17d ago | 0 | – | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test?
On 2 slots, Test has 0 players at this moment. Over the past seven days, the average player count was 0.
Where does Test sit in the rankings?
Ranked #15,967 on seven-day player hours, Test is in the top 71% of all ranked servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Test?
Test uses a procedural map, which the game generates.
What does Test run for rules and settings?
No gather rate is given in the name Test. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is inactive.
About the server
What Rust version is Test on?
Test uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Test?
A region is not published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.91.23.155:28015 is its address.
What is the uptime of Test?
Right now, Test is up and running. It spent 44 of the last 168 hours online across 7 days, giving 26% uptime. It was first observed by Top Rust Servers on 20 September 2026.
Wipe cycle
What can you expect on wipe day on Test?
Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.
On what schedule does Test wipe?
Wipes on Test follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 9 hours ago.
Connection
How can I connect to Test?
To connect manually, open the console with F1 and type client.connect 172.91.23.155:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.