Top Rust ServersObservatory · live
Live Servers11,525 Players37,947 Populated2,999 Fresh wipes · 3h91 Scanevery 5 min

RS-15967Modded server

Test

Online 172.91.23.155:28015 checked 14m ago

moddedoxide
Connect
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,967
top 71%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctTue 29 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:39 UTC10d ago 0 – running 0
Tue 29 Sep, 22:48 UTC14d ago 0 – 3.8 days 0
Sat 26 Sep, 22:10 UTC17d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Test?

On 2 slots, Test has 0 players at this moment. Over the past seven days, the average player count was 0.

Where does Test sit in the rankings?

Ranked #15,967 on seven-day player hours, Test is in the top 71% of all ranked servers.

Server tags and lists

Where does Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Test?

The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on Test?

Test uses a procedural map, which the game generates.

What does Test run for rules and settings?

No gather rate is given in the name Test. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is inactive.

About the server

What Rust version is Test on?

Test uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Test?

A region is not published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.91.23.155:28015 is its address.

What is the uptime of Test?

Right now, Test is up and running. It spent 44 of the last 168 hours online across 7 days, giving 26% uptime. It was first observed by Top Rust Servers on 20 September 2026.

Wipe cycle

What can you expect on wipe day on Test?

Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does Test wipe?

Wipes on Test follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 9 hours ago.

Connection

How can I connect to Test?

To connect manually, open the console with F1 and type client.connect 172.91.23.155:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.