Top Rust ServersObservatory · live
Live Servers11,642 Players73,165 Populated3,909 Fresh wipes · 3h163 Scanevery 5 min

RS-15962Modded server

HyperNode | Rust Development Server

Offline 172.96.160.200:7730 checked 8d ago

moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,962
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:50 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on HyperNode | Rust Development Server?

HyperNode | Rust Development Server is offline at this moment; the last signal was 8 days 23 hours ago.

What is the ranking of HyperNode | Rust Development Server?

Ranked #15,962 on seven-day player hours, HyperNode | Rust Development Server is in the top 71% of all ranked servers.

Tags and filters

Where does HyperNode | Rust Development Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find HyperNode | Rust Development Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on HyperNode | Rust Development Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Player slots: 40; ts10 (Group limit): Team size is capped at 10; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags HyperNode | Rust Development Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on HyperNode | Rust Development Server?

A procedural map of size 3,500 with seed 123456789, created by the game, is in use on HyperNode | Rust Development Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does HyperNode | Rust Development Server run for rules and settings?

The name HyperNode | Rust Development Server does not state a gather rate. The maximum group size is 10 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is HyperNode | Rust Development Server on?

HyperNode | Rust Development Server uses Rust network protocol 2633 and build 165217 with Linux as its system. The protocol must match for you to join; Steam will update your game.

Where can HyperNode | Rust Development Server be found?

A region is not published by HyperNode | Rust Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 172.96.160.200:7730.

How reliable is HyperNode | Rust Development Server?

Currently offline is HyperNode | Rust Development Server, last seen 8 days 23 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on HyperNode | Rust Development Server?

Recent wipes saw an average peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

When does HyperNode | Rust Development Server wipe?

The record holds too few wipes to determine HyperNode | Rust Development Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 37 days 13 hours ago.

Joining the server

How can I connect to HyperNode | Rust Development Server?

To connect manually, open the console with F1 and type client.connect 172.96.160.200:7730. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://hypernode.gg/.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players Player slots: 40.
ts10
Group limit Team size is capped at 10.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.