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Live Servers11,611 Players71,012 Populated3,850 Fresh wipes · 3h143 Scanevery 5 min

RS-15919Modded server

OL'Farts Gaming | Rust Plugin Testing

Offline 173.171.5.27:28015 checked 4d ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,919
top 72%
Last wipe
4d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctWed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 19:43 UTC4d ago 0 – running 1
Wed 30 Sep, 10:41 UTC14d ago 1 – 9.4 days 1
Fri 25 Sep, 19:14 UTC18d ago 1 held half 4.6 days 1
Wed 16 Sep, 18:10 UTC27d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is OL'Farts Gaming | Rust Plugin Testing?

Currently, OL'Farts Gaming | Rust Plugin Testing is offline; the last sighting was 4 days 17 hours ago. The average over the last seven days comes to 0 players.

What is the ranking of OL'Farts Gaming | Rust Plugin Testing?

The last seven days of player hours place OL'Farts Gaming | Rust Plugin Testing at #15,919, in the top 72% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry OL'Farts Gaming | Rust Plugin Testing?

These Top Rust Servers lists include OL'Farts Gaming | Rust Plugin Testing: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on OL'Farts Gaming | Rust Plugin Testing?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags OL'Farts Gaming | Rust Plugin Testing publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What map is used on OL'Farts Gaming | Rust Plugin Testing?

A procedural map, created by the game, is in use on OL'Farts Gaming | Rust Plugin Testing.

What settings and rules does OL'Farts Gaming | Rust Plugin Testing use?

You will not find a gather rate in the name OL'Farts Gaming | Rust Plugin Testing. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is OL'Farts Gaming | Rust Plugin Testing on?

OL'Farts Gaming | Rust Plugin Testing uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of OL'Farts Gaming | Rust Plugin Testing?

No region is published by OL'Farts Gaming | Rust Plugin Testing. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 173.171.5.27:28015.

How reliable is OL'Farts Gaming | Rust Plugin Testing?

OL'Farts Gaming | Rust Plugin Testing is offline now; the last time it was seen was 4 days 17 hours ago. Across the last 7 full days, it was online for 1 of 168 hours, or 1%. The first time Top Rust Servers saw it was on 16 September 2026.

Wipe schedule

What happens on wipe day on OL'Farts Gaming | Rust Plugin Testing?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does OL'Farts Gaming | Rust Plugin Testing wipe?

No next wipe can be predicted for OL'Farts Gaming | Rust Plugin Testing, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 17 hours ago.

Connection

What are the steps to join OL'Farts Gaming | Rust Plugin Testing?

To connect, start Rust, hit F1, and enter client.connect 173.171.5.27:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.