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Live Servers11,700 Players72,624 Populated3,934 Fresh wipes · 3h174 Scanevery 5 min

RS-11658Modded server

[NA] Joe the Tank's FFA Server [Monthly]

Online NA 174.103.128.57:28015 checked 10m ago

duo monthly wipes vanillamoddedcarbon
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#11,658
top 52% · #1364 in NA
Last wipe
12d ago
monthly schedule
Next wipe
T− 21d 22h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 52% of all ranked servers, top 74% in NA, and #345 of the duo servers (top 80%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 22h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. T− 21d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:16 UTC FW12d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 2.

Where does [NA] Joe the Tank's FFA Server [Monthly] sit in the rankings?

In North America, [NA] Joe the Tank's FFA Server [Monthly] is #1,364 on seven-day player hours, with #11,658 overall and a top 52% position among ranked servers. It is #345 among duo servers.

Tags and filters

Where does [NA] Joe the Tank's FFA Server [Monthly] appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count [NA] Joe the Tank's FFA Server [Monthly] among their servers: Duo-limited Rust servers, ranked by live players, Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on [NA] Joe the Tank's FFA Server [Monthly]?

Published by [NA] Joe the Tank's FFA Server [Monthly] for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It has 50 slots; ts2 (Group limit): Team size is capped at 2; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser puts it in North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on [NA] Joe the Tank's FFA Server [Monthly]?

The map on [NA] Joe the Tank's FFA Server [Monthly] is procedural, size 3,500, seed 589985, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on [NA] Joe the Tank's FFA Server [Monthly]?

The name [NA] Joe the Tank's FFA Server [Monthly] does not state a gather rate. A maximum of 2 players per group applies (duo). It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. The server runs with VAC on.

About the server

What Rust version is [NA] Joe the Tank's FFA Server [Monthly] on?

On Windows, [NA] Joe the Tank's FFA Server [Monthly] operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

Is [NA] Joe the Tank's FFA Server [Monthly] lag-free?

Over the last two days, it ran at an average of 179 server fps, minimum 139. The maximum entities it carried was 69,868, covering buildings, deployables and the rest. Its memory use reached 2,670 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 174.103.128.57:28015 is its address.

How reliable is [NA] Joe the Tank's FFA Server [Monthly]?

[NA] Joe the Tank's FFA Server [Monthly] is online at the moment. Going by its reported uptime, it restarted about 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe details

What happens on wipe day on [NA] Joe the Tank's FFA Server [Monthly]?

Across recent wipes, the busiest times averaged 2 players. 1 hours after the latest wipe, the crowd hit its peak.

On what schedule does [NA] Joe the Tank's FFA Server [Monthly] wipe?

The only wipe [NA] Joe the Tank's FFA Server [Monthly] sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 12 days 23 hours ago. The tags specify a monthly wipe schedule.

How to join

What is the process to join [NA] Joe the Tank's FFA Server [Monthly]?

Use the console: open Rust, press F1, and type client.connect 174.103.128.57:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,NA,gmvanilla,cs167781,ts2

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players It has 50 slots.
ts2
Group limit Team size is capped at 2.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed as Modded.
^y
Carbon Plugin framework: Carbon.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.